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@d14uha
@d14uha Just apply for access on my bio, big Play Now button.
@eleanor just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
Added direction-aware splat texture spraypaint, will be released in next version 0.1.1 for anyone who already applied and received their game.
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@wdadawda just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
The indev demo comes with resource pack: 2 cars and 1 pedestrian model in GLB format. Start the game and design your own map (use "Draw Road" tool and click map to draw). When ready click Launch Game button. Then, on left sidebar click Browse...and add car and pedestrian models – they will automatically walk around your roads.
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@misshoneygames just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
@n0t8lopp13 just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
@hyperbeam just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
@gregsometimes just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
@addicted2games just received access to the in-development version of Autokalypsis 0.1.0 and can now play it on Ghost Together.
Added realistic pedestrian models last night, with graceful animate to ragdoll transition. Just one change, big impact on gameplay.
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The demo starts by letting you draw streets with mouse to define main city layout. Pedestrians are placed automatically. The main key at this stage is to keep everything as lowpoly as possible.
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Hi everyone, this is the official indev playtest account for Autokalypsis. The playable demo will be posted momentarily. This is an indev account, feel welcome to post feedback and post screenshots!
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